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Diddorol Podcast, ep.2 - The Development of the Game
Clean
September 11, 2011 11:17 AM PDT
itunes pic

In which I briefly discuss some of what I did in about 400 hours of prep work over the Summer of 2011.

Diddorol Podcast, ep.1 - Introduction to the Podcast
Clean
September 11, 2011 11:03 AM PDT
itunes pic

The Kingdom of Diddorol is a fictional kingdom that serves as the setting for all English Language Arts activities in Barrington (NH) Middle School's Room 244. It is the geographical component of the storyline of a game overlay, which presents and contextualizes all the usual ELA content in an alternative way. Each of the six provinces in Diddorol have a corresponding area in the classroom. Each province also symbolizes one of the Six Traits of Writing, and has a "mythology" of its own.

In this podcast, I'll share about my experiences in using a game overlay to change my delivery of the standard public school curriculum. Insights into what is working, and why -- as well as what is not, and how I'm coping with that -- will be explored, in the hope of encouraging other educators to experiment with this teaching method. A tip o' th' hat to Lee Sheldon, author of the text "The Multiplayer Classroom: Designing Coursework as a Game," the rulebook I used in developing Diddorol.

For more information on the Kingdom, visit
http://www.wix.com/lgraykin/Diddorol

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